Archives
All the articles I've archived.
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My experiment on porting Python to Mojo: supercharging a Physics Simulation
Mojo promises Python's ease of use with C-like performance. But what does it take to port a real Python project? I converted a hard-sphere collision simulation…
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My selected highlights of CVPR 2024
I got a chance to attend CVPR 2024 (remotely). I posted my version of highlights on my Medium.
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Ray Tracing Simulation: A Tutorial
Modeling light as rays is widely used in computer graphics and lens design. I encountered this problem when I tried to do some optical design but had no access…
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3D object detection with Lyft self-driving car data
This is my attempt of a past Kaggle competition Lyft 3D Object Detection for Autonomous Vehicles, using the concept of frustum-pointnet to solve this past…
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Traffic light classification without (re-)training a DNN model
I did this project partly for Udacity's Self-Driving car degree and was lazy to train and retraing a DNN model. It ends up that this solution is not so lazy,…
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Lane line detection
This is a project with Udacity's Self-Driving Car Nanodegree. The aim is to identify the lane lines on the road and get their curvatures, using an algorithmic…
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Implementing path planning of a self-driving car
The aim of this project is to implement a car that drives automatically in a simulation world. The car should be able to switch the lane smoothly when…
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Behavioural cloning of self-driving car
This is a project with Udacity's Self-Driving Car Nanodegree. The aim is to use deep learning approach[1] to clone the behaviour of a car in the simulator made…